[Open-graphics] Multicore processor from Ambric

Lourens Veen lourens at rainbowdesert.net
Wed Oct 11 06:45:08 EDT 2006


Marketing blurb: http://www.embedded-computing.com/news/db/?4154
EETimes article: 
http://www.eeproductcenter.com/showArticle.jhtml?articleID=193200425

Basically, it's a whole bunch of 32-bit integer RISC ALUs with an 
on-chip interconnect infrastructure. Not directly useable for a shader 
as it lacks float, but an interesting idea that could be interesting to 
look at when we get to shader hardware.

Lourens
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 191 bytes
Desc: not available
Url : http://kayan.duskglow.com/pipermail/open-graphics/attachments/20061011/02578a53/attachment.bin


More information about the Open-graphics mailing list