[Open-graphics] KDE 4 likes OpenGL triangles
Nicolas Boulay
nicolas.boulay at gmail.com
Tue Oct 24 08:46:09 EDT 2006
I have heard that the big difference with games is that 3D desktop use
very large texture. . So you need enough memory and enough memory
bandwith or a clever texture management.
2006/10/24, Dennis P <dennis_p at quicknet.nl>:
> KDE 4 likes OpenGL triangles
>
> The most popular Linux desktop environment will accelerate its 2D desktop
> (SVG's, Flash, fonts as paths, complex shapes or actual vector shapes) with
> OpenGL. So it would be cool to look at the bottlenecks to make the GPU a fast
> OpenGL SVG desktop accelerator even if it will not be an OpenGL 3D games
> monster.
>
> Article:
> http://zrusin.blogspot.com/2006/10/benchmarks.html
>
> Let's all be proud of our own achievements and not be so envious, defense:
> http://zrusin.blogspot.com/2006/10/disappointing.html
>
> Greetings,
> Dennis P
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