[Open-graphics] Suggesting a feature to support another nichec
market ... stereoscopic LCDs
Viktor Pracht
ViktorPracht at gmx.de
Wed Aug 8 03:45:04 EDT 2007
Viktor Pracht wrote:
> The actual math is easy, too:
>
> B = (L + R) / 2
> P = (1 + L - R) / 2
>
> where P = 0 means right-only and P = 1 means left-only. Any non-linear
> behaviour can be fixed either in the DAC of the monitor or in the Gamma
> correction LUT of the graphic card.
Oops, that "any" was too optimistic. The linearity correction in the DAC or Gamma LUT can work only if
correction(P) + correction(1 - P) = 1.
Otherwise, the correction has to be applied to L and R individually before the transformation, and must therefore be performed by some other (texture?) lookup in the 3D pipeline.
- Viktor Pracht
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