[Open-graphics] Suggesting a feature to support another niche market ... sterescopic LCDs

Nicholas S-A nova at macintoshclub.com
Mon Aug 13 11:26:24 EDT 2007


On Aug 6, 2007, at 8:49 AM, Timothy Normand Miller wrote:

> On 8/6/07, Thomas Kumlehn <thomaskumlehn at yahoo.de> wrote:
>> Could
>> anyone estimate the resources that would be needed to have a pixel
>> output stage that does not directly go to the 2 DVI chips but first
>> uses both screens pixel values to calculate front/back pixels and send
>> those to the LCDs ?
>
> I'm not sure I understand the full extent of it, but it doesn't sound 
> too hard.

Hmm... this looks interesting. I think, but am not sure, that we could 
simply use
the OpenGL Z-buffer to figure out the "3D" effect and we should be able 
to generate
the 3D image -- or we just suggesting pure display of two framebuffers 
(sent from the
CPU, either software OpenGL or some other video card) that are mixed
on the two DVI outs? If we are just displaying, this should be really 
easy. I don't think
that generating them would be much harder, since we have all of the 
OpenGL set up.
We can rasterize the pixels once and offset in a second framebuffer 
(for the other eye)
based on the Z value, then take these two framebuffers and combine mix 
them to the
two DVI outputs.

Interesting idea!
nick



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