[Open-graphics] Multipliers in oga1hq
Mark
mark at jarvin.net
Wed Aug 15 22:42:21 EDT 2007
Timothy Normand Miller wrote:
> Another idea is to use a smaller multiplier. A pipelined 8x8
> multiplier wouldn't be nearly so bad. In fact, André, thinks that it
> could be computed in one cycle. If that's the case, we could just
> integrated it into the ALU. If we need to break it into two stages,
> we can put one half in the ALU and the rest of the logic in the MEMIO
> stage. Then we'd just have a subroutine to handle splitting up the
> operands and then summing the partial products.
>
For an 8x8->16 multiplier, I get:
Synplify tries for 200MHz, achieves 110MHz
MAP reports 41 slices (1%)
PAR tries for 114MHz, achieves 98MHz
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