[Open-graphics] Multipliers in oga1hq

Farhan Mohamed Ali farhan at cmu.edu
Fri Aug 31 11:39:41 EDT 2007


Thanks! So it seems to me like this compiler is a bit more consistent 
than the xilinx one. On xilinx i get rather different timing and 
utilization results between v2 and v3, even though they are logically the 
same.

On Fri, August 31, 2007 11:19 am, Mark said:
> I've posted a run-down of the multipliers so far (any important ones 
> missing?) at http://jarvin.net/opengraphics/.  This includes photos of 
> the most critical path post-PAR. 
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