[Open-graphics] Open Graphics will need a decade to catch up with OpenGL 3

Simon Ruggier simon80 at gmail.com
Sat Dec 1 13:38:49 EST 2007


On 11/24/07, Philipp Klaus Krause <pkk at spth.de> wrote:
> UT 2004 needs S3TC. It will exit when the OpenGL implementation can't do
> S3TC (according to http://icculus.org/lgfaq/).
> The first versions of Quake III assumed the presence of S3TC without
> even checking for it (fixed in a patch).

I've run ut2004 on r300 without s3tc - it was much slower than with
it, but it works.


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