[Open-graphics] Sun releases RTL design for Niagra 2 under GPL
2.0
Dieter
netbsd at sopwith.solgatos.com
Fri Dec 14 17:42:45 EST 2007
> With
> sufficient hardware, you can do my sample problem at the rate of one
> output per clock. HOWEVER, it will require 9 hardware multipliers and 6
> adders vs only 3 of each for the vector processor. To do 4 vector * 4x4
> Transform matrix (which is required for RGBA pixels), it will require 16
> hardware multipliers and 12 adders.
>
> Are we really going to have that kind of hardware available?
Is that really a huge amount of hardware, given how many transistors/gates
a modern ASIC has?
For example, from the Ethervideo list:
}> http://www.streamprocessors.com/streamprocessors/resources/resource/PB005_SP16HP.pdf
}>
}> I wonder how much one of these costs.
}
} Hard to tell from 2 pages of marketing acronym soup, but this thing
} is some sort of DSP that can run 16 things in parallel? And they
} claim it can encode 1080 h.264. Plus a MIPS for general things and
} GigE, etc. etc. And a C compiler.
BTW this may be the fast DSP we couldn't find awhile back, and might
be a good addition to OGC.
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