[Open-graphics] Where's the HDL for the GL stuff?
Philipp Klaus Krause
pkk at spth.de
Tue Jul 3 14:34:30 EDT 2007
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Simon Ruggier wrote:
> On 6/8/07, Philipp Klaus Krause <pkk at spth.de> wrote:
>> I've taken a look at the svn repository. I see two models for the GL
>> stuff, but the "rtl" directory doesn't seem to contain anything related
>> to the 3D pipeline.
>
> It hasn't been written yet, and is currently at a very early stage of
> completion.
>
I once wrote a register-transfer-level of parts (if I remeber correctly,
it had at elast stencil and depth stuff, blending and logic ops tested,
texture application was implemented, texture sampling still missing) of
the OpenGL piepeline with some extensions. If anyone thinks it might be
useful I can upload it somewhere.
Philipp
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