[Open-graphics] OGA block diagram?
Terry Hancock
hancock at anansispaceworks.com
Tue Oct 30 19:10:58 EDT 2007
Hi all,
Has anybody tried to create a visualization of the Open Graphics
Architecture -- probably a block diagram showing the stages of the
rendering process, where the transition lies between software processing
in the driver and hardware processing in the GPU?
I know that Andy has created a C++ model of the architecture, but I
think it would be quite useful if there were something visual. I would
have quite a hard time extracting the concepts from the C++ code, myself
(which is why I don't just draw one myself).
What about UML? Could there possibly be a documentation tool that could
create something useful by analyzing the object model in the C++ code?
(I've used something like this with Python code before, I would guess
that such tools would be more mature for use with C++).
That might provide a start from which a drawing could be created.
Cheers,
Terry
--
Terry Hancock (hancock at AnansiSpaceworks.com)
Anansi Spaceworks http://www.AnansiSpaceworks.com
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