[Open-graphics] Problems building S3 and xp10
Timothy Normand Miller
theosib at gmail.com
Mon Feb 4 12:18:17 EST 2008
I prefer a self-contained sim environment that works out of the box
with Icarus, with no external dependencies. With things like clock
generators, we can generally cheat by just passing the refclock
straight through, although we could get more sophisticated later.
On 2/4/08, Kenneth Ostby <kenneo at langly.org> wrote:
>
>
> Ok, thank you.
>
> howard parkin:
> >I don't know whether you're building for synthesis or simulation.
> >For synthesis, the Lattice tools have these primitives built in.
> >For simulation, models can be found in the Lattice
> >install tree at
> >
> >$LATTICE/cae_library/simulation/verilog/xp
>
> Simulation. However, I've been pondering upon writing, simplified models
> for use in simulations. This would allow for building the simulation out
> of the box without going the way around Lattice. ( In order to make it
> more available )
>
> Sounds like an idea? From what I saw in the documentation, it should be
> a real quick hack.
>
>
>
> --
> Life on the earth might be expensive, but it
> includes an annual free trip around the sun.
>
> Kenneth Østby
> http://langly.org
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--
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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