[Open-graphics] Press release, VGA project, need to make progress

Russell Shaw rjshaw at netspace.net.au
Fri Jun 6 22:51:08 EDT 2008


Timothy Normand Miller wrote:
> On Fri, Jun 6, 2008 at 7:13 AM, Dieter <netbsd at sopwith.solgatos.com> wrote:
> 
>>> But we need to think of things that make us say "I'd pay
>>> $1500 to be able to do that specific thing better."  They can be
>>> relatively niche applications, though.  I spoke with someone at Pixar,
>>> and unfortunately, hardware acceleration of rendering isn't
>>> interesting to THEM because it's so much easier to just add more CPUs
>>> to their rendering farm.
>> Is there something OGD1 could do to enhance medical images?  X-rays,
>> MRI scans, ...
> 
> Lots of things.  Zoom, rotate, windowing and leveling, high bit-depth
> grayscale, various convolution filters, etc.
> 
>> Some other high-value imaging use?  The app would need to be something
>> that the FPGA could do faster and/or cheaper than CPU/GPU.
> 
> Anything that can benefit from huge amounts of parallelism or which is
> going to be much faster to get to a monitor (or other I/O device)
> directly from on-card memory.
> 
>> What do customers do with those other FPGA products?  Would OGD1
>> be a better choice for any of them?
> 
> I'm sure.  We just need to figure out what those application areas
> are.  If we had a bigger library of IP that we could license, that
> would certainly help.  I'm surprised no one's come after our PCI
> controller yet, given how expensive the alternatives are.  On the
> other hand, memory controllers tend to be "free" with many FPGAs.

I asked about the pci thing in a previous post and was ignored.

I suggested the vga thing in a previous post and was ignored.

I said in a previous post some other more baseline functionality
should have been available before the high-end graphics stuff was
working and was ignored.

I don't need any of this stuff now because i've worked around it.


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