[Open-graphics] How we compute video clocks
Timothy Normand Miller
theosib at gmail.com
Wed Mar 5 15:16:50 EST 2008
On 3/5/08, Michael Meeuwisse <mickeymeeuw at gmail.com> wrote:
>
> On 5 Mar 2008, at 19:47, Timothy Normand Miller wrote:
>
> > On 3/5/08, Michael Meeuwisse <mickeymeeuw at gmail.com> wrote:
> >
> >>> BTW, only clock on clocks. Then use 'if' to decide whether or not
> >>> to assign.
> >>
> >>
> >> What do you mean with clock on clocks?
> >
> > Don't use a data signal as a clock. Obviously, we're doing this in
> > the clock GENERATOR, but once we have the signal generated properly,
> > we connect it up to the clock distribution network (via a BUFG). But
> > in general, for "always @(posedge X)", X should only be a clock
> > signal, not the output of some register or combinatorial logic.
>
>
> Ok, that makes sense. But then I don't know what clock to use. I
> could introduce yet another one as incoming, but that might end up
> being redundant.
What you want is the bridge bus clock, because this is a configuration
register, set through making writes to PCI. I think we may call it
"bridge_clock" in the S3 top level.
--
Timothy Normand Miller
http://www.cse.ohio-state.edu/~millerti
Open Graphics Project
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