[Open-graphics] Google summer of code
attila at kinali.ch
Wed Feb 27 03:36:18 EST 2008
On Tue, 26 Feb 2008 22:51:32 +0100
"Viktor Pracht" <ViktorPracht at gmx.de> wrote:
> Kenneth Ostby wrote:
> > The point is that we would like
> > projects that can last for more or less two months, including learning
> > the tools/code, and that we can somehow conclude if went well or not.
> Maybe I'm biased from my own rate of progress, but IMHO,
> the schematic editor (let alone the entire HIDE) would be
> too much for two months for a single student. We should split
> it into several individual projects somehow. What parts can be
> worked on simultaneously?
That we should definitly do. A student isn't a seasoned programmer
and thus not very fast. And he'll need time to get up to speed.
> Alternatively, we could specify that the project goal is a prototype.
> A prototype would still be very useful to us for playing with the look
> and feel to flesh out the exact requirements of the final IDE.
I wouldn't let a student to a prototype on which we base things.
I've been a student long enough to know that what a student does
has always a lot of details that are not completely right. If these
"mistakes" are in the core design, we'll have to deal with them
for a long long time.
I would rather propose to make design studies for a GUI, experimenting
with the best aproach. That could be even done independend of the language
we use in the end.
PS: Could you do me a favor and press enter once in a while?
Your lines are way too long (65-75 characters is a good upper limit).
Praised are the Fountains of Shelieth, the silver harp of the waters,
But blest in my name forever this stream that stanched my thirst!
-- Deed of Morred
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